So my profile says I've been a member on DeviantART for 4 years, should be coming up to 5 years pretty soon since I'm pretty sure I signed onto the site in July. Wow it's been quite a road, looking back it almost feels just like yesterday that I was having trouble just installing the PMD editor and figuring out how to open a .zip file.
Now look at where we are? Almost 4 full pages worth of items for download and a selection of stages for use all made by yours truly. Not to mention all the practice I got while filling out requests for you guys.
So where am I headed next in the world of modeling and MMD? Well over the years of getting a little better with each new part I've decided that I'll probably never create a character model for MMD, at least in the sense that all other model makers do.
No, I've decided that I am happiest modeling objects but I am confident that I'll be headed in the direction of modeling stages for MMD. The first stages that I posted were probably the very first things I ever modeled in a 3D program and I personally feel there is so much more you can do with a stage rather than a character model.
I love molding objects whether it be in a 3D program or in real life with modeling clay. Now if I did model a character model it would most likely end up being like what PIXI is or how Drossel is.
For those of you who don't know what or who Drossel is you can take a look at them here: fav.me/d7yljma
Speaking of Drossel, I got some inspiration to make something new for you guys. Now I do realize that there are requests that a few of you have given me but I need a little practice to refresh my skills first. I've decided that I'm going to try and make some robotic hair. I've never made hair before but this won't be the kind of hair everyone is used to putting on their model edits. It will have the general shape of hair but will have the appearance and movement of the kind of flexible rubber that you would put around wires and other versions of robotics.
This sort of thing doesn't seem to be readily available in MMD and any time I make something I want it to be new, something that hasn't been done yet for MMD or at least isn't available for free use.
That's also another reason why I don't really want to model character models. As soon as you say MMD model the first thing most people think about is either an UTAU or a Vocaloid. As easy as it is to make a new design that's unique I really don't want to make a character that's been made a thousand times, i.e, Hatsune Miku. I'll also probably never make a character from an anime either so don't even ask, please just don't.
I like trying to be unique and providing the communities with something unique. Don't get me wrong though, I love editing models and trying to make something new out of what already exists but as far as my modeling goes, if it already exists for MMD then I really won't want to make it.
That doesn't stop me from filling out requests though, if you really want something special made specifically by me then that's another story.
Don't get confused though, that little tidbit right there does not apply to model edits. If I make someone a model edit it's specifically as a gift, I do NOT take model edit requests. Do not offer me points, trades, or anything else in order for me to make an edit for you, I won't do it.
The time I will is if I'm doing it for a friend either because it's a special occasion or they have been damn good to me in the past. There are thousands of groups on DeviantART who's whole focus is helping MMD users, the most I will do for you with any kind of model edit request is finding the parts for you but I'm not putting the model together for you.
Why so harsh on the model editing thing?
Biggest reason, I want to get better at making stuff myself. It's a tedious enough process on it's own making things in a 3D program, it's flat out annoying to fix and fit random parts by other model makers together and make it work to another person's specifications. With making the material myself I can control exactly how that part is going to work in tandem with everything else I have. Plus if I'm making the part I can add it to a model base and it will fit the first time. With a model edit you have to stop and figure out how the original model artist set up their model. For you more seasoned MMD users and edits you know that every model is unique in how it functions. Rarely you will find two model makers that have the same set up for their physics and facial functions. The names will be the same but don't even try and tell me that a Kio model and a TDA model have the same functionality as a LAT model when we start getting into the nitty gritty parts of the models. Also, don't even get me started on the whole copyright issue, 9 times out of 10 it is so much easier to defend something you created yourself than to defend a conglomeration of material from other users regardless of what the readmes say.
Now that we have that rambling nonsense out of the way, now ya know.
Anyways, so that's all I have to say about that stuff. Have plenty more in store for all of you amazing people out there! Keep yourselves posted for the next upcoming installments! See ya soon!